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DOOM 4 VANILLA - GENERAL TIPS
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- Hell Knights:
The Super Shotgun is the best weapon against Hell Knights. The animation for the "ground pound" was made to be perfectly synced with it - Just give two blasts holding the fire button and he will never finish his attack. Alternatively, you can move far away and go back, hide or use other enemies as shields. 

- Hell Nobles - Charge Attack:
Hell Knights and Barons can charge agressively, but despite being strong against stunning, they will stop the leap if you shot at them. The Chaingun is a good weapon to do that.

- Summoners:
Summoners are very fast, but also have a higher Pain Chance, meaning they can be easily stunned. Try to get close to them and also use the Chaingun or the Lighting Gun - it's more effective than the SSG or even the Rocket Launcher. Also, they emit a sound when Insta-Moving or preparing their projectiles. Keep a track on that.

- Cyber-Mancubus and rockets:
Don't use the Rocket Launcher or the Grenade Launcher against Cyber-Mancubi. These creatures have an advanced armor to protect them against explosions (He is immune to splash-damage).

- Punch mechanics:
You will throw two punches when using the fist: The first one is normal, but the second is 3 times stronger. Use that to your advantage - Your fists are stronger enough to kill lesser enemies like Imps or Possessed.

- Explosive Shots (Barons and Cyber-Mancubus):
Barons of Hell and Cyber-Mancubus have explosive shots that deals splash damage. It will first drop on the floor, turning into a green flame and then will blow after some seconds. When you see these flames or hear the sound, move away faster! The good thing is: This attack is short-ranged and it's the only projectile they can shot, meaning you have full advantage if you always keep distance. 

- Homing Missiles:
Don't be afraid of them! Despite being faster, it deals a lot less damage - from 10 to 3 points. The trick to avoid homing projectiles is always keep running. You can also evade them while going forward, so they can't turn to get you from the side. This is useful specially against Summoners.

- Gore Nests and kill count:
Being an stationary enemy, it's possible to find Gore Nests on unreachable places. Don't worry - they don't have "kill" counts. You can go for a 100% run without having to search for them.


EXTRA WEAPON TIPS:

- Grenade Launcher:
The Grenade Launcher can be more effective if you fire when strafing, so you will avoid get damage from the explosions. Also don't be afraid to spam the fire buttons, the weapon is a lot faster than the Rocket Launcher and you can get 2x more ammo from pickups.

- Gauss Cannon:
Gauss Cannon is a extremely powerful mid-range weapon that can destroy a single demon with just one shot. it's a bit volatile due to splash-damage, so you may need some time to master it. It's also the opposite of the Grenade Launcher, as it's not good to aim while strafing.

- Vortex Rifle:
It's a one-hit weapon with perfect accuracy, made for precision shots. It fires all your bullets at once. The more bullets you have, more chance to kill your enemy. The use of this weapon is not recommend if you only have bullet weapons (pistol, machine gun) or you may end without any ammo.

- The Reaper:
It shoots three times in a row, making it a rapid-fire shotgun weapon. Instead of using all the shots on the same enemy, you can spread the damage on more than one target and with relatively good accuracy.

- Hellshot:
The hellshot is good for pierce multiple enemies. It fires a single-shot with two bolts at the same time. The first one is a strong concentrated shot, the second is more open, closer to a shotgun shot.